App development studio · iOS + Android · since 2010

The app you keep describing to people. Let’s build it.

Games, AI tools, dating, social, calendars, learning, marketplaces, fitness. If it runs on a phone, we build it, ship it to both stores, and keep it alive after launch.

No pitch. No email needed for the estimate. Replies within 1 business day.
01. Real work

Apps we built that people actually use.

Not mockups. Shipped products in daily use, across industries that look nothing alike.

Livestock marketplace · iOS

Livestock Lift

Two native iOS apps and a live marketplace for moving cattle. Cattlemen on one side, independent haulers on the other, with bid-and-counter pricing, photo-proof handoffs, and live tracking.

  • Two native apps on one shared marketplace backend
  • Identity verification, two-sided ratings, dispute resolution
  • Stripe payments with same-week hauler payouts
See the build
Cattle drive on open range, the industry Livestock Lift serves
Livestock Lift app: a $1,500 hauler bid with trailer photo and rating
Livestock Lift app home: request transit, active loads, haulers within range
Inspection software · iOS + iPad

DocuPaint

Field inspection and asset-integrity software used by 200+ organizations. Structured inspections, deficiency ratings, photo-backed findings, and a complete audit trail for every tank, pipeline, and vessel.

  • Every line item rated and photo-backed
  • Offline-first in the field, syncs on reconnect
  • Complete, timestamped audit trail
See DocuPaint
A coatings inspector checking tank valves and gauges on site
DocuPaint home screen on a tablet: report types, project overview, recent reports
DocuPaint running on a phone with quick report and audit shortcuts
Freight dispatch · Web + mobile

LoadQuest

Dispatch automation for a national freight brokerage. Load board, carrier management, in-transit tracking, accounting and settlement. Twenty years of carrier relationships turned into automated routing and payouts.

  • Load board, tracking, and settlement in one system
  • Driver app with GPS check-in and BOL capture
  • Dispatchers moved from data entry to exceptions
See LoadQuest
A flatbed truck hauling freight on a rural route
LoadQuest dispatch dashboard: load board, carriers, tracking, and settlement
02. Every kind of app

Whatever you’re picturing, we’ve built one like it.

Most studios do one thing. We’ve shipped across genres for 15 years, so the hard parts are already solved.

SCORE9,140

Games

Casual, puzzle, multiplayer. Smooth at 60fps, built to keep people coming back.

Arcade · puzzle · trivia · idle

Dating

Swipe, match, chat. The hard parts done right: trust, safety, real-time.

Match · video · events

Social

Feeds, profiles, messaging, the dopamine loop that pulls people back daily.

Feed · creator · community

AI apps

Chat, voice, vision, agents. Real AI on the server, not a thin GPT wrapper.

Assistant · companion · tools

Calendar & productivity

Scheduling, reminders, sync. The quiet apps people open ten times a day.

Planner · habits · notes

Learning & school

Lessons, streaks, quizzes, progress. Education that feels like a game.

Courses · flashcards · tutoring
2

Marketplace & commerce

Two-sided marketplaces, storefronts, payments, payouts, reviews.

Marketplace · shop · booking
86%

Health & fitness

Workouts, tracking, wearables. Rings that close and people who stay.

Fitness · wellness · nutrition
Job #4821
Job #4822
Job #4823

Field & inspector

Offline-first tools for crews, drivers, inspectors. Built for gloves and dead zones.

Inspection · dispatch · field

You’ve had the idea for a while.

The hard part was never the idea. It was finding people who could actually build it.

Most people sit on an app idea for years. Quotes that triple. Offshore teams that go quiet. Builds that never reach the store. We’ve been shipping apps that survive for 15 years, from a studio you can call by name. You bring the idea. We make it real.

A Sytepoint engineer writing application code at a workstation
03. What it takes

Idea to App Store, five clear steps.

No mystery, no black box. You see exactly where your app is at every step.

Shape the idea
01

Shape the idea

We pressure-test what you're building and who it's for. You leave with a plan, not a pitch.

Design it
02

Design it

Screens and flows in Figma. You see and feel the app before a line of code.

Build it
03

Build it

Two-week sprints. A real build in your hands early, improved every week.

Launch it
04

Launch it

Submitted, approved, live on both stores. We handle the store gauntlet.

Grow it
05

Grow it

Updates, new features, and the fixes that keep people opening it.

Talk it through with the person who’ll build it.

15 minutes, free, no pitch. Bring the idea you’ve been sitting on.

Or send a message
A Sytepoint engineer at work on application code
04. What’s it take?

Get a real number before you call anyone.

Pick your category, features, and timeline. See what your app actually costs to build. No email, no wait.

Step 1 of 6

What kind of app are you building?

Pick the closest match. We use it to set a starting range.

05. Every question, answered

The things everyone asks.

What kinds of apps do you build?
All of them. Games, dating apps, social apps, AI apps, calendar and productivity apps, learning and school apps, marketplaces, fitness apps, and operational tools for field teams. If it runs on a phone, we build it. We have shipped apps that have been in production and used daily for years.
How much does it cost to build an app?
Most apps land between $50K and $250K depending on category, platforms, features, and timeline. A focused single-purpose app costs less; a two-sided marketplace with payments and chat costs more. Use the estimator on this page to get a real range for your idea in about two minutes, no email required.
How long does it take to build an app?
A focused first release is typically 8 to 16 weeks. More complex apps with marketplace dynamics, payments, or deep AI stretch to around six months. We do not work in waterfall: you see a usable build early and we ship in two-week loops after that.
Do I need both iOS and Android?
Not always, but most apps want both. We build with React Native by default, so you get one codebase that ships to both stores at native quality. When a feature truly needs it (background GPS, heavy camera, custom hardware) we drop into native Swift or Kotlin for that piece specifically.
I have an idea but I'm not technical. Can you still help?
Yes. Most of the people we build for are not engineers. You bring the idea and the understanding of your users; we handle product, design, engineering, the app store submissions, and everything after launch. You will always know what is being built and why.
Will my idea be safe with you?
Yes. We sign an NDA before you share anything sensitive, you own all the code and IP, and we never reuse your work for anyone else. The app is yours, start to finish.
What happens after launch?
Launch is the start, not the finish. Apps need OS updates, store changes, new features, and fixes as real users hit edge cases. Most of our apps are still shipping improvements years later, maintained by the same team that built them.
Where are you based?
Phoenix and Los Angeles. A senior in-house studio, 15 years in, no offshore tier and no junior-on-client work. You can call us and talk to the people building your app.
06. Start your app

Tell us what you’re building. We’ll reply within a day.

No obligation. Send the idea, get a real human reply and a sense of cost and timeline. Prefer to talk? Call or grab a time on the calendar.

No spam. Replies from a principal, not a queue.

Begin
Replies within 1 business day

Stop describing it. Start building it.

Get a price right now, or book 15 minutes with the founder. Either way, you’ll leave knowing what it takes.